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Starhawk updating with new modes and fixes

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Starhawk updating with new modes and fixes Empty Starhawk updating with new modes and fixes

Post by igoDrMacro Thu Sep 20, 2012 2:04 pm

Starhawk is getting a big update Tuesday September 25. If you don't already own Starhawk, you'll be able to buy the entire game digitally for $39.99 or just the multiplayer for $19.99. Want the single-player campaign? PlayStation Plus member get that for free next week.

Update 1.04 also comes out Tuesday and packs three new gameplay modes along with a few bugfixes.
3 New Gameplay Modes: Assault, Deathmatch Arena, Gatekeeper.
5 New “Small” Maps: Cypress Glade, Space Relay, Scourge Junction, Space Flotilla, Scourge Breaker.
Updated pre-placed pick-ups on all maps, as well as updated Rift Barrel placement.
3 New Build & Battle Load-outs: Trooper, Lightweight and Speeder.
New Tool-Tips are displayed on various options and buttons in the Uplink. including a display of all the units in each Load-Out and recommended player counts when you create a new game.
MAW Rocket Launcher now can lock-on to the Sidewinder Jet Bike.
Added four New national clan banners for our players in the Middle East: Kuwait, Saudi Arabia, Israel and the UAE.
Quit Penalty for players that quit during a game — you get a loss posted and SkillScore hit.
New “Up Next” display at the intermission screen of what map, mode and load-out is coming up in the next round.
More score-limit and time-limit options when creating a game.
All three new game modes are added to QuickMatch for matchmaking.
Co-Op Prospector is now supported in Quick-Match for matchmaking into public Co-Op games.
New Co-Op Prospector options for creating Private or Public games, difficulty, and game name.
Public Co-Op Prospector games now are supported in the server-list.
Bug fix that ensures that only Clan Leaders/Officers can edit the clan tag field.
Added a PlayStation Store button to the Uplink for accessing Starhawk DLC.
Increased starting Rift-Energy in Homeworlds.
Slightly increased the Galloway Pistol’s head-shot damage.
Removed the “Bruiser” Skill.
Added a “Grinder” Skill that allows you to start with a Grinder in your weapon inventory.
Grinder wind-up time has been reduced.
Max range for the Grinder has been increased.
In the server-list, the easy “Cake” and medium “Fist” game icons have been removed. You will still see the hard “Skull” game icons.
Refined difficulty tuning on all Co-Op Prospector Missions (slightly easier).
Increased XP payouts for all Co-Op Prospector Missions.
XP payouts for capturing Tier-2 and Tier-3 bases in the Zones gameplay mode.
Integrated Starhawk-specific network scan to help players resolve port issues.
Added in-game scoreboard HUD for Dogfight & Arena Deathmatch gameplay modes.

There's even going to be new DLC for Tuesday, but the Starhawk team wasn't ready to release that information quite yet.
igoDrMacro
igoDrMacro
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