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Heart of the Swarm beta has begun!

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Heart of the Swarm beta has begun! Empty Heart of the Swarm beta has begun!

Post by igoDrMacro Wed Sep 05, 2012 9:40 am

Yesterday the first round of Beta invites for Starcraft 2: Heart of the Swarm were sent out. No official word on when the next round will be sent out, but keep an eye on your us.battle.net account page.
*I recommend that if you receive an email stating that you are in the beta, do not click within the message, open another tab, and go to http://us.battle.net directly, as there are way too many sneaky phishing messages that look legit. I haven't been invited yet, but I am keeping high hopes, if you get into the beta post here and join up with everyone else who gets in. Until then, GL HF!
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Post by igoMOTTZILLA Wed Sep 05, 2012 7:14 pm

Also, if you have done any recent upgrading to you PC make sure you update your beta profile system specs.
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Post by igoDrMacro Wed Sep 05, 2012 10:03 pm

good call! just did that, crossing my fingers now! Smile
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Post by igoDrMacro Fri Sep 14, 2012 2:56 pm

Warhound out, Carrier back, omg let me in the beta!
http://us.battle.net/sc2/en/forum/topic/6571627434
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Post by igoDrMacro Thu Oct 25, 2012 1:18 pm

what the crap is this?
http://us.battle.net/sc2/en/blog/7681240/Heart_of_the_Swarm_Preview_Leveling-10_25_2012
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Post by Bannon Thu Oct 25, 2012 8:23 pm

igoDrMacro wrote:what the crap is this?
http://us.battle.net/sc2/en/blog/7681240/Heart_of_the_Swarm_Preview_Leveling-10_25_2012

Something to cater to casual players, seems fine.
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Post by igoDrMacro Sat Oct 27, 2012 1:40 am

Bannon wrote:
Something to cater to casual players, seems fine.

Ok, so after I read it again, you only unlock portraits and decals. My first read was a quick glance and I had worried that they were going to give you more than that. I suppose if there was some way that this would draw more casual players in, or to get them to stick around it is ok by me.
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Post by SpaceYeti Wed Jan 09, 2013 5:39 pm

So, who else thinks that with 2v2 being available in the beta that we need to form some IGO 2v2 troll teams?

One of my fondest memories from the WoL beta was playing 2v2 and 3v3 and cheesing the crap out of people for laughs.
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Post by GaMeBoY212 Wed Jan 09, 2013 6:30 pm

Did they officially add 2v2? Before you had to run a custom map. that will be great!
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Post by SpaceYeti Fri Jan 11, 2013 2:02 pm

GaMeBoY212 wrote:Did they officially add 2v2? Before you had to run a custom map. that will be great!
They sure did! It's been fun trolling opponents and teammates alike with things like Swarm Host drops Widow Mine counter-attacking. LOL

Widow mines are hilarious to play with, but so far my favorite has definitely been to watch for when they move out of their base and then quickly run into their behind them with widow mines and burrow them in random places around their production buildings and mineral line... It's hilarious the things you can do before people learn how to play with the new units. Very Happy
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Post by SpaceYeti Fri Jan 11, 2013 2:03 pm

Um, also, the most recent patch made reactor reaper a reality....

That is gonna be fun to play!!! Smile
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Post by igoDrMacro Fri Jan 11, 2013 2:06 pm

SpaceYeti wrote:
It's been fun trolling opponents and teammates alike with things like Swarm Host drops Widow Mine counter-attacking. LOL
oh that is just brutal! I wanna try!

also; it looks like the most recent patch broke tanks. I am sure that will get reverted.
http://us.battle.net/sc2/en/forum/topic/7592200501
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Post by SpaceYeti Fri Jan 18, 2013 12:07 pm

OMG YES! http://us.battle.net/sc2/en/forum/topic/7591982824

Hatch tech Burrow! Very Happy Been wanting this for a while.

Good to see more reaper buffs. And voids now 4 supply; ouch!

Very interesting changes over all. I like what they've been doing recently with HotS.
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Post by igoMOTTZILLA Fri Jan 18, 2013 12:47 pm

Have they got rid of the mushrooms yet?
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Post by SpaceYeti Fri Jan 18, 2013 1:28 pm

Mushrooms?
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Post by igoMOTTZILLA Fri Jan 18, 2013 2:32 pm

I believe they are called swarm hosts, I dislike that unit....alot.
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Post by SpaceYeti Fri Jan 18, 2013 2:44 pm

Oh, haha. gotcha. Nope, the Swarm Hosts are still in, don't see them going anywhere tbh.

Why don't you like them? I mean, other than that they aren't the Lurker obviously. Very Happy
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Post by SpaceYeti Fri Jan 18, 2013 3:00 pm

Also, here's the rationale for the changes: http://us.battle.net/sc2/en/forum/topic/7592202768

"What follows is a breakdown of our reasoning behind recent balance changes in the StarCraft II: Heart of the Swarm beta.

Void Ray
We haven't seen many players microing against the Void Ray's Prismatic Alignment ability, even among the highest rated players in the HotS Beta. In order to encourage more precise micro against this ability, we've decided to display a timer on the Void Ray for the duration of the effect. We're hoping to see players pull their units back against Prismatic Alignment, and re-engage once the ability is on cooldown.

We also felt that Void Rays were too strong in the late game for their supply cost, so we decided to increase this requirement by 1.

Reaper
We think that Reapers are headed in the right direction. Players are really forced to utilize the Reaper’s passive healing ability between attacks in order to maximize the unit’s efficiency. We'd like to further promote this type of play by slightly increasing Reaper health.

Burrow
We decided to move the Burrow upgrade requirement to the Hatchery, because we feel that early Burrow usage with units like Zerglings, Banelings, and Roaches creates potential for more action during the early game. Furthermore, the initial feedback from players has been very positive regarding this change, and we've already seen Zerg internal testers pull off some neat tricks using Burrow.

As always, thank you very much for your input. Please take time to playtest these changes before providing us with more feedback."
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